AI Insights · Timothy · July 2022
Top 5 io Games Performance on Unified Platform in Qatar Q2 2022
Discover the performance trends of the top 5 io games in Qatar during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw significant activity for the top 5 io games in Qatar. Here’s a closer look at their performance trends across weekly downloads, revenue, and active users.
Snake.io - Fun Online Snake from Kooapps experienced a moderate fluctuation in weekly revenue, starting at $137 and ending at $69. Weekly downloads showed a positive trend, beginning at 2K and peaking at 2.2K in the last week of June. The game maintained a stable weekly active user base, ranging from approximately 18K to 19.7K.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had varied weekly revenue, with the highest being $73 in early June. Weekly downloads declined from 1.1K to 557 over the quarter. Active users also saw a decrease, starting at 9.8K and dropping to 7.9K by the end of June.
Hole.io from Voodoo observed an upward trend in weekly revenue, reaching $44 in mid-May. Downloads peaked at 1.3K in mid-May and remained above 900 in the latter part of the quarter. Weekly active users increased significantly, starting at 2.4K and peaking at 4.6K in mid-June.
slither.io by Lowtech Studios LLC had no recorded revenue. Weekly downloads fluctuated, peaking at 820 in early May and ending at 666 in the last week of June. Active users showed a gradual increase, starting at 3.6K and reaching 4.1K by the end of the quarter.
Paper.io 2 from Voodoo also had minimal revenue fluctuations, with a peak of $24 in late June. Downloads were relatively stable, with a peak of 718 in late March and ending at 328 in late June. Active users started at 3.5K and showed a downward trend, ending at 2.2K.
For more detailed insights and data, visit Sensor Tower.